home
***
CD-ROM
|
disk
|
FTP
|
other
***
search
/
Amiga CD-Sensation: Golden Games
/
Amiga CD-Sensation - Ausgabe 2 - Golden Games (1996)(GTI - Schatztruhe)(DE)[!].iso
/
Various
/
SpeedDEMO
/
Speed.README
< prev
next >
Wrap
Text File
|
1995-09-02
|
7KB
|
207 lines
***************************************************************
* *
* Speed v1.18 - Demonstration version (3.9.95) *
* © 1995 Patrik Wikström, All rights reserved. *
* -------------------------------------------- *
* *
***************************************************************
Design, code, graphics, music: Patrik Wikström
Additional graphics: Kai Toivonen
Disclaimer:
-----------
I am not responsible for anything that Speed messes up.
Distribution:
-------------
Speed is SHAREWARE, so send me money if you like the game (which you
do of course! :-) ). You will then get the full version which includes:
1) At least 7 new tracks (maybe more...)
2) Tracks with different surfaces (snow, mud...)
3) Tracks with tunnels and crossroads (Cool!)
4) Saving of laprecords
5) 99(!) lap long races
6) Support for CD-32 joypad
7) More music!!!
8) More features???
...and if you have some good ideas, please let me know!
Notice for PD software companies: You ARE NOT ALLOWED to include the
REGISTERED version of Speed into any packages or sell it in any form
without contacting me first. Contact me and we will make a deal.
This UNREGISTERED version can be sold for a VERY SMALL fee and it can
also be included in different CD-ROM compilations as Aminet or Fred Fish.
-----------------------------------------------------------------------------
How to run Speed
----------------
First you must extract the lha package to a bootdisk or to your harddrive.
Then just click on its icon or run the scriptfile by typing Speed from
Shell. The scriptfile will then assign the fonts which Speed needs.
Instructions:
-------------
Everybody has played these racing games before so start the
game or if not, read the instructions below.
The menu
--------
In the menu you can select the number of cars (up to 4), the number
of laps (up to 7) and the computer skill level (1 is hard,5 is easy).
(You can't change the track, it is for the registered version ;) )
In the CONTROLS section you can select different steering devices and
the color of your car.
CONTROLS
--------
up Accelerate (Can be changed to Fire with "swap up/fire")
down Nothing yet!!!
left turn anticlockwise
right turn clockwise
fire turbo boost! (Can be changed to up with "swap up/fire")
Joy1 Joystick in port 2
Joy2 Joystick in the mouseport
Joy3-4 4 Player adapter in the parallelport
Keys:
Keyb1 turbo=Ctrl
up =LShift
Left =LAlt
Right=LAmiga
Keyb2 turbo=I
up =K
Left =<
Right=>
Keyb3 turbo=Arrow up
up =Arrow down
Left =Arrow left
Right=Arrow right
Keyb4 turbo=7
up =4
Left =1
Right=2
Notice: Some keys doesn't seem to work well together on an A1200,
so if you have problems try choosing Keyb1 and Keyb3.
Press ESC a couple of times to exit to Workbench.
The start
---------
When the race is ready to begin you will hear 4 short signals before
you can accelerate and if you try to get away too quickly you will
get a timepenalty in a form of a bad start.
The race
--------
First car crossing the goalline, after finishing his laps, will be the
winner and so on... ;-)
Racing tips
------------
1) Check where your laptime and fuel/damage level is displayed in
the panel at bottom of the screen BEFORE the race starts so you
can be ready for a pitstop, when needed.
2) Try to go to the pit when everybody else has been there, because
if there are other drivers in the pitlane, they can get nasty
and collide your car away from the pit. :-(
3) Use TURBO only when needed, because turbo eats fuel twice as much.
4) Try to break my laprecord which is 00:10:01...(times under 9 secs
are possible...)
This game has been tested on following machines:
"Speed" "Speed-A500"
Max cars (=how many cars your machine can handle)
A500 1 Meg 2 4
A1200 NoFastmem 4 4
A1200 Fastmem 4 4
A1200/030/50Mhz 4 4
A3000 Fastmem 4 4
("Speed" has more accurate collisions and is a bit smoother...
There are no other big differences between "Speed" and "Speed-A500".)
A A1200 -> version which can handle 8 cars (and has better (hires?)graphics,
different cars) might, depending on success, be released later...
If someone is interested in making the Gfx please contact me!!!
-----------------------------------------------------------------------------
How to register:
----------------
If you order 3 copies or more you will only have to pay 40 FIM each,
otherwise you have to pay the full price of 55 FIM. So join the
shareware revolution and buy copies for your friends too!!!
IN FINLAND REST OF THE WORLD
Prices: 1 game 3 copies or more 1 game 3 copies or more
55 40/each 55 40/each
+postage 10 10 20 20
-----------------------------------------------------------------
in FIM 65 FIM 3*40+10=130 FIM 75 FIM 3*40+20=140 FIM
(6 GBP/each)
in GBP ------ ------ 11 GBP 3*6+3=21 GBP
Note: 1) If you order more copies they will all be delivered to
the same address.
2) Each copy will be personal and have your name included and
special codes hidden in the game to prevent illegal copying.
If you order more than 3 copies, remember to include everybodys
name!!!.
3) Please state which Amiga and what kind of hardware you have!!!
(WB version, harddrive, accellerator etc.)
Send cash, cheques, eurocheques to the adress below.
Patrik Wikström
Kahvitie 51
67700 KOKKOLA
FINLAND
Register your version of Speed NOW!
-----------------------------------------------------------------------------
PS. Please support game programmers, so that the AMIGA can continue
living. (BUY games, only lamers COPY!)
Thanks to... for...
Acid software BLITZ BASIC 2
Kai Toivonen the ideas and sprites
Johannes Lyttbacka great suggestions
Thomas Holm helping me with the distribution
...and the playtesters...
Niklas Wikström
Mikael Manderbacka
Markus Nevanperä
Toni Pajukangas & his friends
-- Simon Armstrong/Acid Software: "Let's start a shareware revolution !!!" --